About The Book
The goal of this book is to help students learn to use LabVIEW on their own. Very art-intensive with over 400 figures in all. There are numerous...
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screen captures in each section taken from a typical LabVIEW session. The figures contain additional labels and pointers added to the LabVIEW screen captures to help students understand what they are seeing on their computer screens as they follow along in the book. A directory of virtual instruments has been developed by the author exclusively for use by students using Learning with LabVIEW and is available on www.pearsonhighered.com/bishop. These virtual instruments complement the material in the book. In most situations, the students are asked to develop the virtual instrument themselves following instructions given in the book, and then compare their solutions with the solutions provided by the author to obtain immediate feedback. In other cases, students are asked to run a specified virtual instrument as a way to demonstrate an important LabVIEW concept. THE LABVIEW STUDENT EDITION SOFTWARE DVD: The LabVIEW 2009 Student Edition software package DVD comes packaged with this book. The LabVIEW 2009 Student Edition software package DVD is a powerful and flexible instrumentation, analysis, and control software platform for PCs running Microsoft Windows or Apple Macintosh OS X. The student edition is designed to give students early exposure to the many uses of graphical programming. LabVIEW not only helps reinforce basic scientific, mathematical, and engineering principles, but it encourages students to explore advanced topics as well. Students can run LabVIEW programs designed to teach a specific topic, or they can use their skills to develop their own applications. LabVIEW provides a real-world, hands-on experience that complements the entire learning process. The cover of this edition of LabVIEW 2009 Student Edition shows thirteen interesting application areas that use LabVIEW in the solution process. 1. Killer Whales 2. Airliners 3. Advanced Fighter Jets 4. Wind Power 5. RF Communications 6. Mobile Instrumentation 7. Medical Devices 8. DARwIn 9. Rion-Antirion 10. Olympic Stadium 11. Video Games 12. Robotics Education 13. Motorcycles
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